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Parallel Lines

Game Design Resume

Summary

I am a student at Full Sail University working to get my Bachelor's Degree in Game Design. I was Honorable discharged from the Marine Corps in 2019, my MOS was a Transportation Operator (3531). I have a full class A CDL with no restrictions. After the military I immediately went to Lineman College in Denton, Texas, schooling was about 7 months during which I attended the Crane Operator class. After graduating I worked for a line company for over 2 years. 

I learned how to terminate and set underground equipment such as transformers, switch boxes, and pedestals. I have some experience operating a backhoe and mini X. I have minimal experience with hot work, I have been around it but do not have a lot of personal experience. I also worked for an insulation company. I was an assembler, I built insulation spray machines that were run off of 700cc motors. I currently am a full-time student looking for work.

During my free time, I enjoy spending time with my family. I enjoy going to the gym every day if I can. I enjoy going to the shooting range, I am a huge gun and weapon enthusiast. Last but not least I love playing video games with my friends.

Parallel Lines

Experience

Loose Cannons Capstone (Student Project)

Full Sail University

Jul 2023 - Present · 4 mos

Capstone is a final project during the last 4 months at Full Sail University. My team and I have been working on a game from the first stage of development to the completion stage.

Responsibilities:

  •  Teamwork

  •  Level Design

  •  Game Mechanics

  •  Team Meetings

  •  Cooperation

Saint Artorius (Student Project)

Full Sail University

May 2023 - Jun 2023 · 2 mos

During this project, I created a level with multiple optional paths. Every path leads to the end of the level. I was able to practice my mechanics design and implementation.

Responsibilities:

  • Game Mechanics

  • Level Design

  • Programming (Blueprints)

  • Audio/Visual Feedback

  • Level Layout/ Flowcharts

Tournamental Project (Student Project)

Full Sail University

Jan 2023 - Feb 2023 · 2 mos

I was tasked with making a tile-based game this month. I created a new mechanic along with implementing a mechanic that a classmate had made.

Responsibilities:

  • Level Design 

  • Game Mechanics

  • Blueprinting/Programming

Team Garnet Adventure Project (Student Project)

Full Sail University

Aug 2022 - Oct 2022 · 3 mos

During this project, I was tasked with focusing on a level design within a certain space limit. By the end of the project, the whole team integrated all the levels together.

Responsibilities:

  • Level design within a certain space

  • Focus on player agency

  • level start, level mid, level end

  • Collaboration

Education

Full Sail University

Bachelor's degree, Computer Games and Programming Skills

May 2021 - Oct 2023

Grade: Senior

During my time at Full Sail University, I've been enrolled in the online program for game design and will graduate in October 2023. I have learned how to complete a game from beginning to end, and how to communicate properly within the industry. Below is a list of skills I have achieved during my time at Full Sail University.

Skills:

  • Teamwork

  • Level Design

  • Communication

  • Collaboration

  • Unreal Engine

  • Blueprints

  • Time Management 

  • Jira/Confluence

  • Perforce

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