
Game Design Resume
Summary
I am a student at Full Sail University working to get my Bachelor's Degree in Game Design. I was Honorable discharged from the Marine Corps in 2019, my MOS was a Transportation Operator (3531). I have a full class A CDL with no restrictions. After the military I immediately went to Lineman College in Denton, Texas, schooling was about 7 months during which I attended the Crane Operator class. After graduating I worked for a line company for over 2 years.
I learned how to terminate and set underground equipment such as transformers, switch boxes, and pedestals. I have some experience operating a backhoe and mini X. I have minimal experience with hot work, I have been around it but do not have a lot of personal experience. I also worked for an insulation company. I was an assembler, I built insulation spray machines that were run off of 700cc motors. I currently am a full-time student looking for work.
During my free time, I enjoy spending time with my family. I enjoy going to the gym every day if I can. I enjoy going to the shooting range, I am a huge gun and weapon enthusiast. Last but not least I love playing video games with my friends.

Experience
Loose Cannons Capstone (Student Project)
Full Sail University
Capstone is a final project during the last 4 months at Full Sail University. My team and I have been working on a game from the first stage of development to the completion stage.
Responsibilities:
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Teamwork
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Level Design
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Game Mechanics
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Team Meetings
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Cooperation
Saint Artorius (Student Project)
Full Sail University
During this project, I created a level with multiple optional paths. Every path leads to the end of the level. I was able to practice my mechanics design and implementation.
Responsibilities:
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Game Mechanics
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Level Design
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Programming (Blueprints)
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Audio/Visual Feedback
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Level Layout/ Flowcharts
Tournamental Project (Student Project)
Full Sail University
Jan 2023 - Feb 2023 · 2 mos
I was tasked with making a tile-based game this month. I created a new mechanic along with implementing a mechanic that a classmate had made.
Responsibilities:
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Level Design
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Game Mechanics
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Blueprinting/Programming
Team Garnet Adventure Project (Student Project)
Full Sail University
Aug 2022 - Oct 2022 · 3 mos
During this project, I was tasked with focusing on a level design within a certain space limit. By the end of the project, the whole team integrated all the levels together.
Responsibilities:
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Level design within a certain space
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Focus on player agency
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level start, level mid, level end
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Collaboration
Education
Bachelor's degree, Computer Games and Programming Skills
Grade: Senior
During my time at Full Sail University, I've been enrolled in the online program for game design and will graduate in October 2023. I have learned how to complete a game from beginning to end, and how to communicate properly within the industry. Below is a list of skills I have achieved during my time at Full Sail University.
Skills:
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Teamwork
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Level Design
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Communication
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Collaboration
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Unreal Engine
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Blueprints
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Time Management
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Jira/Confluence
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Perforce